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Age of empires the rise of rome
Age of empires the rise of rome











age of empires the rise of rome age of empires the rise of rome

It reinforces the Tactical Rock–Paper–Scissors, making cavalry (even the lowly Scout) that much more important overall. Not much use for a catapult trying to run from a horseman, but an archer can and will kite your infantry, and unless you have an opposing archer to Draw Aggro and make him stop, just one lowly bowman can get a whole squad of your axemen killed.

  • Artificial Brilliance: AI ranged units will try to move away from melee enemies before resuming the attack.
  • Arrows on Fire: Alchemy, which gives a damage bonus to all ranged attacks (including the fire ships) except for the slingers and changes the relevant projectile sprites to burning equivalents.












  • Age of empires the rise of rome